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[FIXED] Problem on OSX 10.5 and 10.6

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Offline princec

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[FIXED] Problem on OSX 10.5 and 10.6
« on: February 24, 2013, 22:31:46 »
Bug report for ya Kappa:

http://pastebin.com/LJ5M474k

... without version numbers in the LWJGL libs you're making it's a bit tricky to say exactly which one we've got here, but it's the currently deployed version of Droid Assault crashing. Apparently OS etc details are:

Version 10.5.8
Processor: 2.66 GHz Intel Core Duo
Memory: 4GB 1067 MHz DDR3
Graphics: NVIDIA GeForce 9400
LWJGL 2.9.0

This'll be running on the system JVM. Apparently crashes on Java 5 and 6 (64 bit).

Cas :)
« Last Edit: July 07, 2013, 11:47:44 by kappa »

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Offline kappa

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Re: [BUG] Problem on OSX 10.5 and 10.6
« Reply #1 on: July 07, 2013, 11:47:33 »
This should hopefully be fixed in the nightly builds of LWJGL 2.9.1 now, unfortunately requires access to OS X 10.5 so can't test to confirm.

Please do test and report any further issues.