cursor - he cursor to change to, or NULL to switch back to the default system cursor
Would be wonderful if we could get a glimpse of the lwjgl2 compat-layer code so we can mess around with it a bit ourselves.
The method GL20.glUniform1(int, IntBuffer) is fine, however don't see a similar method for ARBShaderObjects.glUniform1ARB(int, IntBuffer), there is however ARBShaderObjects.glUniform1ARB(int, int count, IntBuffer) available which seems inconsistent (and different from LWJGL2).same applies for ARBShaderObjects.glUniform2ARB, ARBShaderObjects.glUniform3ARB & ARBShaderObjects.glUniform4ARB.
This has been fixed in build #33.
Disruptor is not necessary anymore with the latest builds. It will soon be removed from the dependencies.
# A fatal error has been detected by the Java Runtime Environment:## SIGSEGV (0xb) at pc=0x00007f85a4e9fa2a, pid=2620, tid=140213512292096## JRE version: OpenJDK Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)# Java VM: OpenJDK 64-Bit Server VM (25.25-b02 mixed mode linux-amd64 compressed oops)# Problematic frame:# C [libffi.so.6+0x4a2a] ffi_closure_free+0x49a
Using: JRE version: OpenJDK Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
@UmamiThe problem is because of you are not releasing the callbacks. To avoid this errors, just call the release method on the callbacks before the window is destroyed.
Just noticed: has LWJGL been tested on OpenJDK at all? Is libffi tested on it?