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How do you go about rendering text in your projects?

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How do you go about rendering text in your projects?
« on: April 15, 2012, 09:32:31 »
Hi, I'm fairly new to LWJGL and Java game programming in general. There seems to be a huge difficulty in OpenGL game dev to get text to be shown on the screen. As a newcomer I'm curious how most of you went about it. What general method/library did you use to get text to show in a LWJGL project?