hi again!
when i try to pause an openal source (with alSourcePause) the sound stops properly, but then when later i try to resume the playback (with alSourcePlay on the same source) the sound just restarts playing from the beginning... weird-weird-weird, uhm?
i'm using v0.8 of lwjgl and i've looking for some sound pause use/example in the test source code... but no results... any idea? thanks!!