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Lightweight Java Gaming Library
LWJGL 2.8.3
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LWJGL 2.8.3
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Matzon
2242
LWJGL 2.8.3
«
on:
January 23, 2012, 21:24:38 »
The LWJGL team is proud to present the latest release of the fabulous LWJGL: 2.8.3
This release is a bugfix release for all the stuff reported from the 2.8.2 release.
LWJGL 2.8.3
General
:
add: support for maximize button
OpenGL
:
update: AMD_pinned_memory based on official spec
fix: glTransformFeedbackAttribsNV count argument
OpenCL
add: support for OpenCL 1.2 [UNTESTED]
add: INTEL_printf
add: @Optional on clSetPrintfCallback for the AMD CL 1.2 preview driver
OpenGL ES
add: AMD_performance_monitor, ARB_separate_shader_objects, ARB_shader_subroutine
ARB_sync, ARB_uniform_buffer_object, EXT_color_buffer_half_float,
EXT_debug_label, EXT_debug_marker, EXT_multisampled_render_to_texture,
EXT_occlusion_query_boolean, EXT_robustness, EXT_sRGB,
EXT_separate_shader_objects, EXT_shadow_samplers, EXT_texture_rg,
EXT_texture_storage, NV_EGL_stream_consumer_external
MacOSX
fix: CALayer compatibility issue
fix: Compatibility issue with OSX 10.5 and below
Windows
fix: issue with cursor
AppletLoader
fix: uncaught null pointer exception
Download:
https://sourceforge.net/projects/java-game-lib/files/
Changelog:
http://www.lwjgl.org/changelogs/2.8.3-changelog.txt
Remember to
donate
Notice: We'd like to remind people to include the copyright, conditions and disclaimer statement for LWJGL in their products, as required by the license. Though we are not about to claim foul in any way, it would be nice to see a link back to lwjgl.org in the credits or documentation at the very minimum.
«
Last Edit: June 03, 2012, 19:00:33 by Matzon
»
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http://lwjgl.org
moci
27
Re: LWJGL 2.8.3
«
Reply #1 on:
January 25, 2012, 11:19:33 »
Have you looked at the crash when using OpenAL? The one mentioned in this thread:
http://lwjgl.org/forum/index.php/topic,4311.0.html
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CodeBunny
562
Re: LWJGL 2.8.3
«
Reply #2 on:
March 27, 2012, 15:28:17 »
Agreed. I don't know what's going on, but my OpenAL has been crashing all the time.
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CodeBunny
562
Re: LWJGL 2.8.3
«
Reply #3 on:
March 27, 2012, 15:28:54 »
Also, any idea when 2.8.4 is coming out (with updated Display and sync)?
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