Hello out there,
I have just finished my Milkshape Model Loader that is based on naj's work (
http://lwjgl.org/forum/index.php?topic=211.0 ).
Just use the cmdl.jar to get a .cmdl file from a ascii Milkshape Format.
This is done via console (e.g. java -jar cmdl.jar TestFile.txt, this will create you a TestFile.cmdl)
Then you can use this .cmdl file in your games via ModelLoader.loadModel(filename).
Model model = ModelLoader.loadModel(TestFile.cmdl);
model.setFPS(int) for animation speed
model.setAnimated(true/false)
model.draw().
The model uses VBO and is quite fast so far. I am pretty happy with it at this point of time.
You can get my jar from the attachments of this topic. The sourcecode is added too.
Have Fun with it
Chris