Eclipse plugin hangs on opening view

Started by MilesParker, January 03, 2012, 01:57:18

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MilesParker

I'm having trouble with the LWJGL plugin -- renderers hang the Eclipse runtime with:

2012-01-02 17:54:49.049 java[24231:903] [Java CocoaComponent compatibility mode]: Enabled
2012-01-02 17:54:49.049 java[24231:903] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
2012-01-02 17:54:56.701 java[24231:1df03] *** -[NSConditionLock unlock]: lock (<NSConditionLock: 0x11109dea0> '(null)') unlocked when not locked
2012-01-02 17:54:56.701 java[24231:1df03] *** Break on _NSLockError() to debug.

One odd thing is that the LWJGL Test View actually works, but the LWJGL INfo View breaks.

See also: https://bugs.eclipse.org/bugs/show_bug.cgi?id=367718  I'm not sure if that is being maintained by GEF3D team still.


Jens v.P.

Miles,

as I already wrote at Eclipse bugzilla, the plugin is working on my Mac. I have attached two outputs for Eclipse 3.6 (32 bit) and 3.7 (64 bit) below.

What do you mean by "not sure, if that is being maintained by the GEF3D team"? GEF3D is still maintained, including the LWJGL related code which is part of Draw3D. I (not as a member of the GEF3D team but as a "committer" of the LWJGL team) have only recently updated the code for the LWJGL plugin.

Cheers,
Jens

Eclipse 3.6 (32 bit) on MacBook Pro:

LWJGL feature version: 2.8.2.v20111128-1752
LWJGL version:    2.8.2
Java:             1.6.0_26 Apple Inc.
Platform:         macosx
OpenGL driver version: 2.1 NVIDIA-1.6.36
GLU version:      1.3
GLU extensions:   GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess
Supported OpenGL versions: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1
...

Eclipse 3.7 on MacBook Pro:

LWJGL feature version: 2.8.2.v20111128-1752
LWJGL version:    2.8.2 (64bit)
Java:             1.6.0_26 Apple Inc.
Platform:         macosx
OpenGL driver version: 2.1 NVIDIA-1.6.36
GLU version:      1.3
GLU extensions:   GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess
Supported OpenGL versions: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1
...