Referenced Memory Error

Started by ziddia, October 10, 2011, 20:38:11

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ziddia

Hi,

I'm having a problem with the game I developed. I've worked through a whole lot of bugs already, but I don't know what's causing this one or how to fix it. When I start the game, the window pops up, and then displays this popup message:

"The instruction at "0x0c1bc5b5" referenced memory at "0x0c30b5f0". The memory could not be "read"."

Does anyone know anything about this error? I'm new to LWJGL, and OpenGL in general.

Thankyou in advance!

Chuck

First, update the drivers for your video and audio hardware. 

If the problem continues, then your program should dump a file named something like hs_err_pid12345.log (where 12345 is different every time).  Post the content of that file.

ziddia

It appears that everything's up-to-date, but it's not printing any log. I'm not sure what's going on.