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How to set Display Canvas transparent?

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How to set Display Canvas transparent?
« on: September 30, 2011, 13:20:45 »

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Offline Chuck

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Re: How to set Display Canvas transparent?
« Reply #1 on: September 30, 2011, 16:36:11 »
Window transparency is something the window manager does, and isn't something you can easily control from the application.  I don't think lwjgl directly supports transparent windows at all.


Re: How to set Display Canvas transparent?
« Reply #2 on: September 30, 2011, 19:40:17 »
perhaps the directx ( http://lwjgl.org/forum/index.php/board,14.0.html ) implementation of lwjgl would solve you're problem if your on windows : http://cboard.cprogramming.com/windows-programming/98875-transparent-window-without-using-layers.html
JDK 7 also provides native window translucency, but opengl doesn t seem to. :-[

(EDIT : links)
(EDIT 2 : so far no news from a d3d rendering on lwjgl...)
« Last Edit: September 30, 2011, 19:46:04 by broumbroum »

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Offline kappa

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Re: How to set Display Canvas transparent?
« Reply #3 on: September 30, 2011, 20:28:03 »
As it stands LWJGL's native Display window doesn't support transparency. It is possible these days to create a transparent window pretty easily and draw OpenGL, especially with Aero, Compiz, etc around. Not sure how useful a feature it would be though and if it would be worth the effort. However anyone willing to give it a go should feel free to create a patch.
« Last Edit: September 30, 2011, 20:33:55 by kappa »

Re: How to set Display Canvas transparent?
« Reply #4 on: October 01, 2011, 04:41:28 »
Right before your app displays a window, take a screenshot.  Then use it as you background  ;)
This would at least work for fullscreen apps...
cool story, bro