Hi guys,
I'm sorry, but I have to post bugs if I find them... Please, don't hate me...
1) If you press a key and keep it pressed, toggle fullscreen, Keyboard.isDown(key) return false after the switch.
2) If you release a key during the switch, (it isn't an edge case, you can toggle fullscreen with the first press of a key for example), the release event is lost.
3) The same thing happens with the mouse and its buttons.
Maybe I could try to find a solution, but I would need some guidance:
Is there any documentation on LWJGL implementation?
Is it possible to debug native code?
Greetings,
Butaca