Hello
Guest
Register
Login
1 Hour
1 Day
1 Week
1 Month
Forever
LWJGL 3.3.2 released
Menu
Home
Help
Search
Login
Register
go
LWJGL Forum
Archive
Resolved Bugs/RFE
[FIXED] Unicode input
« previous
next »
Print
Pages:
1
[
2
]
[FIXED] Unicode input
19 Replies
31295 Views
CheatCat
1
Re: [FIXED] Unicode input
«
Reply #15 on:
August 22, 2011, 11:20:48 »
That fix seem to broke stuff for me. I got SIGSEGV on the latest nightly bulid, what I didn't got in rev 3307. Here is the error log:
http://pastebin.com/5HdfQx9H
Logged
spasi
2261
Re: [FIXED] Unicode input
«
Reply #16 on:
August 22, 2011, 14:02:40 »
The java.lang.String.getBytes() in the log looks suspicious. It shouldn't be there, getBytes isn't called with the recent changes. Are you absolutely sure you're using the latest binaries?
Logged
kulpa
11
Re: [FIXED] Unicode input
«
Reply #17 on:
August 22, 2011, 14:49:03 »
Yesterday I observed the same issue with the svn version.
I get it, when I omit setting the `java.library.path` property.
(with it everything works fine, so not a big deal)
http://pastebin.com/cE0Scdv4
Logged
Matzon
2242
Re: [FIXED] Unicode input
«
Reply #18 on:
August 22, 2011, 15:26:59 »
bump native version id ?
Logged
http://lwjgl.org
fellowusertoo
3
Re: [FIXED] Unicode input
«
Reply #19 on:
October 01, 2011, 10:56:39 »
OMG! this was actually fixed. I didn't know, I adventured into JOGL and found it lacking. Then tried Eclipse SWT, which has a weird problem where keyboard presses don't go up for some reason, till now, nobody has responded to the SWT thread (here:
http://www.eclipse.org/forums/index.php/t/239408/
).
THANK YOU SO MUCH!!!!!!
«
Last Edit: October 01, 2011, 10:58:54 by fellowusertoo
»
Logged
Print
Pages:
1
[
2
]
« previous
next »