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How does the OpenAl works?

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How does the OpenAl works?
« on: January 13, 2004, 22:06:41 »
Hi everybody,

I am new in this forum. I want to programm great stuff in OpenGL via Java ;-)
At the moment I am checking out the usability of the LWJGL.

I am stuck with the OpenAl-Library. The tutorial at the official site doesn't fit the current library anymore. Can someone send me a code snippet that works?

And I would like to know if there are some real drawbacks in using LWJGL. Ok it is a bit slower than C++ but are there other technical things I can't do whith? Do I encounter some borders I cant cross without knowledge of JINI and stuff?

thanx

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Offline Matzon

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How does the OpenAl works?
« Reply #1 on: January 13, 2004, 22:52:15 »
The OpenAL exampled in lwjgl_test.jar works nicely (org.lwjgl.test.openal.*). Source for them, is in the source distribution.

Well, it can do what Java can do, + Hardware accelerated Audio, Video and controller access (Mouse, Keyboard, Joysticks).