[CLOSED] - Common Math (vectors, matrices, etc) Stuff

Started by arielsan, April 25, 2011, 14:28:39

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arielsan

Hi guys, I was wondering if all java gaming libraries could join forces and create a common Math library for vectors/matrices/transformations/etc stuff.

All implementations (phys2d, jbox2d, slick2d, libgdx, lwjgl-utils, etc) seems to be very similar and to have similar stuff. If all of them work together, we could have a common and better math library.

Vecmath seems interesting to be modified for the greater good but only jbullet is using it, also I dunno about its license.

What do you think?

ps: this suggestion is only to LWJGL-util, not LWJGL which is math independent and should keep in that way

kappa

nice idea, however its out of the scope of LWJGL and not something that's within our power to fix or add. The hard part being getting everyone to agree on a single implementation. If a consensus can be reached on a common library then I don't see any reason why LWJGL wouldn't adopt it (after all it'll mean less maintenance on our own maths classes).