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Minor drawing question

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Minor drawing question
« on: January 24, 2011, 13:36:06 »
Guys, i just cannot get it...
If gl_Vertex is deprecated in #version 130, how i can draw?
so, i need to draw VBO with indices as usual (glVertexPointer(3, GL_FLOAT, 0, 0)) and if i need to transfere vertex in shader i need to use vertex attributes, right?