Compiling for Embedded Linux device with OpenGL ES

Started by Ziv, March 10, 2010, 15:23:39

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Ziv

Hi, the potential of the LWJGL project is definitely huge! More and more phones and TV set-top boxes are getting OpenGL ES support. Supporting them can expend the platforms support and be beneficial for developers.
Can anyone guide me on how to build/port for Embedded Linux + OpenGL ES?
Should I regenerate the JNI using the build system for ES? how should I do that?
Any document on building the library?
Sorry for basic questions..