Hello everyone!
I'm developing a game using lwjgl, and now I'm trying to compile it on another machine.
I get the error:
org.lwjgl.opengl.OpenGLException: Invalid framebuffer operation (1286).
If I go back on the log, I see:
24-mar-2009 20.56.14 class com.jme.renderer.lwjgl.LWJGLTextureRenderer render(Spatial, Texture, boolean)
GRAVE: Exception
java.lang.RuntimeException: FrameBuffer: 1, has caused a GL_FRAMEBUFFER_UNSUPPORTED_EXT exception
at com.jme.renderer.lwjgl.LWJGLTextureRenderer.checkFBOComplete (Unknown Source)
etc etc...
I've searched on the Internet, and I've found this
http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt that links this error with 'framebuffer completeness', but the project is the same on both machines, so I don't understand what the problem is.
Any idea?
Thank you very much!