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Google's OpenGL ES to DirectX mapping

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Offline ryanm

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Google's OpenGL ES to DirectX mapping
« on: March 19, 2010, 10:35:41 »
Eeenteresting. Could turn out to be an easy way to get to folks without OpenGL drivers. Not at all clear what stage the project is at though, which probably means it isn't very far along yet.

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Offline ryanm

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Re: Google's OpenGL ES to DirectX mapping
« Reply #1 on: September 08, 2010, 08:54:47 »
Well, it looks like ANGLE is going to be used for compositing in Chrome, which hopefully indicates that it's a fairly mature library.
@Cas: How many people are you encountering that lack OpenGL drivers these days? Would a WebGL context be worthwhile?

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Offline princec

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Re: Google's OpenGL ES to DirectX mapping
« Reply #2 on: September 08, 2010, 13:03:16 »

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Offline kulpa

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Re: Google's OpenGL ES to DirectX mapping
« Reply #3 on: September 08, 2010, 14:29:45 »

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Offline princec

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Re: Google's OpenGL ES to DirectX mapping
« Reply #4 on: September 08, 2010, 16:52:50 »
And that's before I even mention Runescape which has been making millions for years with the same technology. Albeit their own strangely hand-rolled OpenGL binding.

Cas :)