Hi,
I want to make a 2d shooter that uses information from an MP3 to generate the background.
The idea i have is to sample the music, store this information in another file and then use this file to render the background of the game (Sort of a music visualisation).
However, I'm not sure if this is the best idea and I have no idea how to do it.
Has anyone got any ideas?
I looked at using javax.sound.sampled, but i'm not sure how to store the information sampled as a seperate files.
If anyone could give me a few tips or point me in the direction of some good tutorials, it would be much appreciated.