LWJGL Exception message when running JME2.0 TestTerrainLighting test

Started by njana, November 09, 2008, 17:00:09

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njana

I am using LWJGL2.0rc2 and JME2.0.

C:\JME2.0\target>runTest jmetest.terrain.TestTerrainLighting
Jan 9, 2009 11:13:43 AM com.jme.app.BaseGame start
INFO: Application started.
Jan 9, 2009 11:13:43 AM com.jme.system.PropertiesGameSettings <init>
INFO: PropertiesGameSettings created
Jan 9, 2009 11:13:43 AM com.jme.system.PropertiesGameSettings load
INFO: Read properties
Jan 9, 2009 11:13:45 AM com.jme.system.PropertiesGameSettings save
INFO: Saved properties
Jan 9, 2009 11:13:45 AM com.jme.app.BaseSimpleGame initSystem
INFO: jME version 2.0 dev build 2
Jan 9, 2009 11:13:45 AM com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
Jan 9, 2009 11:13:45 AM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
Jan 9, 2009 11:13:46 AM com.jme.renderer.lwjgl.LWJGLRenderer <init>
INFO: LWJGLRenderer created. W:  640H: 480
Jan 9, 2009 11:13:46 AM com.jme.app.BaseSimpleGame initSystem
INFO: Running on: ati2dvag
Driver version: 6.13.10.6071
ATI Technologies Inc. - Radeon 7000 DDR x86/SSE2 - 1.3.3064 WinXP Release

Jan 9, 2009 11:13:46 AM com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
Jan 9, 2009 11:13:47 AM com.jme.util.lwjgl.LWJGLTimer <init>
INFO: Timer resolution: 1000 ticks per second
Jan 9, 2009 11:13:47 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:47 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:47 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:47 AM com.jme.scene.Node attachChild
INFO: Child (Graph node) attached to this node (Stats node)
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>
WARNING: FBO not supported.
Jan 9, 2009 11:13:47 AM com.jme.system.lwjgl.LWJGLDisplaySystem createTextureRenderer
INFO: FBO not supported, attempting Pbuffer.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer setMultipleTargets
INFO: Render to Texture Pbuffer supported!
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer <init>
INFO: Creating Pbuffer sized: 1024 x 512
Jan 9, 2009 11:13:47 AM class com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer()
SEVERE: Exception
org.lwjgl.LWJGLException: Failed to find ARB pixel format 1 0

        at org.lwjgl.opengl.WindowsPbufferPeerInfo.nCreate(Native Method)
        at org.lwjgl.opengl.WindowsPbufferPeerInfo.<init>(WindowsPbufferPeerInfo.java:47)
        at org.lwjgl.opengl.WindowsDisplay.createPbuffer(WindowsDisplay.java:587)
        at org.lwjgl.opengl.Pbuffer.createPbuffer(Pbuffer.java:249)
        at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:229)
        at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:200)
        at com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer.initPbuffer(LWJGLPbufferTextureRenderer.java:790)
        at com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer.<init>(LWJGLPbufferTextureRenderer.java:174)
        at com.jme.system.lwjgl.LWJGLDisplaySystem.createTextureRenderer(LWJGLDisplaySystem.java:327)
        at com.jme.util.stat.graph.AbstractStatGrapher.<init>(AbstractStatGrapher.java:68)
        at com.jme.util.stat.graph.LineGrapher.<init>(LineGrapher.java:90)
        at com.jme.util.stat.graph.GraphFactory.makeLineGraph(GraphFactory.java:69)
        at com.jme.app.BaseSimpleGame.setupStatGraphs(BaseSimpleGame.java:675)
        at com.jme.app.BaseSimpleGame.initGame(BaseSimpleGame.java:508)
        at com.jme.app.BaseGame.start(BaseGame.java:71)
        at jmetest.terrain.TestTerrainLighting.main(TestTerrainLighting.java:77)
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer
WARNING: Your card claims to support Render to Texture but fails to enact it.  Updating your driver might solve this pro
blem.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer
WARNING: Attempting to fall back to Copy Texture.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initCamera
INFO: Init RTT camera
Jan 9, 2009 11:13:47 AM com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
Jan 9, 2009 11:13:47 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:47 AM com.jme.scene.Line <init>
INFO: Line created.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer setupTexture
INFO: setup tex2: 1024,512
Jan 9, 2009 11:13:47 AM com.jme.scene.Node attachChild
INFO: Child (lineGraph) attached to this node (Graph node)
Jan 9, 2009 11:13:47 AM com.jme.scene.Node attachChild
INFO: Child (f4) attached to this node (Graph node)
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>
WARNING: FBO not supported.
Jan 9, 2009 11:13:47 AM com.jme.system.lwjgl.LWJGLDisplaySystem createTextureRenderer
INFO: FBO not supported, attempting Pbuffer.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer setMultipleTargets
INFO: Render to Texture Pbuffer supported!
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer <init>
INFO: Creating Pbuffer sized: 1024 x 128
Jan 9, 2009 11:13:47 AM class com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer()
SEVERE: Exception
org.lwjgl.LWJGLException: Failed to find ARB pixel format 1 0

        at org.lwjgl.opengl.WindowsPbufferPeerInfo.nCreate(Native Method)
        at org.lwjgl.opengl.WindowsPbufferPeerInfo.<init>(WindowsPbufferPeerInfo.java:47)
        at org.lwjgl.opengl.WindowsDisplay.createPbuffer(WindowsDisplay.java:587)
        at org.lwjgl.opengl.Pbuffer.createPbuffer(Pbuffer.java:249)
        at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:229)
        at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:200)
        at com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer.initPbuffer(LWJGLPbufferTextureRenderer.java:790)
        at com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer.<init>(LWJGLPbufferTextureRenderer.java:174)
        at com.jme.system.lwjgl.LWJGLDisplaySystem.createTextureRenderer(LWJGLDisplaySystem.java:327)
        at com.jme.util.stat.graph.AbstractStatGrapher.<init>(AbstractStatGrapher.java:68)
        at com.jme.util.stat.graph.TabledLabelGrapher.<init>(TabledLabelGrapher.java:87)
        at com.jme.util.stat.graph.GraphFactory.makeTabledLabelGraph(GraphFactory.java:120)
        at com.jme.app.BaseSimpleGame.setupStatGraphs(BaseSimpleGame.java:708)
        at com.jme.app.BaseSimpleGame.initGame(BaseSimpleGame.java:508)
        at com.jme.app.BaseGame.start(BaseGame.java:71)
        at jmetest.terrain.TestTerrainLighting.main(TestTerrainLighting.java:77)
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer
WARNING: Your card claims to support Render to Texture but fails to enact it.  Updating your driver might solve this problem.
Jan 9, 2009 11:13:47 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer
WARNING: Attempting to fall back to Copy Texture.
Jan 9, 2009 11:13:48 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initCamera
INFO: Init RTT camera
Jan 9, 2009 11:13:48 AM com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
Jan 9, 2009 11:13:48 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:48 AM com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer setupTexture
INFO: setup tex3: 1024,128
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (labelGraph) attached to this node (Graph node)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:48 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (box) attached to this node (light)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node <init>
INFO: Node created.
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf0) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf1) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf2) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf3) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf4) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf5) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf6) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf7) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf8) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf9) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf10) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf11) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf12) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf13) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (sf14) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (mainFlare) attached to this node (flare)
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (flare) attached to this node (light)
Jan 9, 2009 11:13:48 AM com.jmex.terrain.util.MidPointHeightMap load
INFO: Created Heightmap using Mid Point
Jan 9, 2009 11:13:48 AM com.jme.scene.Node attachChild
INFO: Child (Terrain) attached to this node (rootNode)
Jan 9, 2009 11:13:49 AM com.jme.scene.Node attachChild
INFO: Child (light) attached to this node (rootNode)
Jan 9, 2009 11:13:49 AM com.jme.scene.Node attachChild
INFO: Child (Camera Node) attached to this node (rootNode)
Jan 9, 2009 11:13:57 AM com.jme.app.BaseSimpleGame cleanup
INFO: Cleaning up resources.
Jan 9, 2009 11:13:57 AM com.jme.app.BaseGame start
INFO: Application ending.

Matzon

WARNING: Your card claims to support Render to Texture but fails to enact it.  Updating your driver might solve this problem.