I'm trying to compile LWJGL 1.1.3 on OS X (Tiger).
There not being any instructions for OS X, I've followed the instructions for
compiling in Linux:
mkdir bin
ant generate-all
ant compile
ant compile_native
"ant generate-all" runs fine, but "ant compile" fails - to quote from where the errors begin:
[initialiazing temp/linux folder] Created dir: /Users/mz/Desktop/lwjgl-source-1.1.3/temp/native/linux
[initialiazing temp/macosx folder] Created dir: /Users/mz/Desktop/lwjgl-source-1.1.3/temp/native/macosx
compile:
[core] Compiling 308 source files to /Users/mz/Desktop/lwjgl-source-1.1.3/bin
[core] /Users/mz/Desktop/lwjgl-source-1.1.3/src/java/org/lwjgl/input/Controllers.java:5: package net.java.games.input does not exist
[core] import net.java.games.input.ControllerEnvironment;
[core] ^
[core] /Users/mz/Desktop/lwjgl-source-1.1.3/src/java/org/lwjgl/input/Controllers.java:70: package net.java.games.input does not exist
[core] private static void createController(net.java.games.input.Controller c) {
[core] ^
[core] /Users/mz/Desktop/lwjgl-source-1.1.3/src/java/org/lwjgl/input/JInputController.java:5: package net.java.games.input does not exist
[core] import net.java.games.input.Component;
[core] ^
If I try "ant compile_native" I get similar errors.
I have also tried this under Ubuntu - not any better.
What am I doing wrong?