I am writing a java space game. Its essentially 2d, with an overhead view but will have some snazzy effects to show off the 3d.
I am currently using OBJ format for my planets and ships. However I want to be able to have some animations, such as;
1) standard
2) engines on low
3) engines on medium
4) engines on high
5) firing guns
6) exploding
What would people suggest I use? I have used the Milkshape format before with a c++ FPS demo I created, but was wondering if there is anything better - blender for example.
I am very un artistic, so it would be good if there were free models available in the format.