I'm taking a computer graphics course this semester. A large part of it is a final project. I'd like to do this in Java, as it makes writing networking code, etc. far easier than in C/C++. This allows me to spend more time on the graphics.
What library does everyone use to access OpenGL through Java? Does the lightweight game library do this? What else does that provide? Sprites/animations/controls?
Is there a Java equivalent of GLUT?
Art