Hi
I'm trying to use devil to load a bitmap, the tutorial on the wiki.
The only difference in the code I am using is that i've added:
IL.create();
ILU.create();
ILUT.create();
ILUT.ilutRenderer( ILUT.ILUT_OPENGL );
before trying to load the image, and:
IL.ilLoadFromURL(IL.class.getClassLoader().getResource(name))
has been changed to:
IL.ilLoadImage(name)
But I keep getting a Null Pointer Exception at the line:
GL11.glGenTextures(scratch);
If you can't tell, I am very new to this and have no idea why this is happening.
Can anybody please help?
Cheers