Hello Guest

Keith Goes Painting source files.

  • 4 Replies
  • 7683 Views
Keith Goes Painting source files.
« on: January 11, 2007, 14:51:50 »
hello all,

I want to release the source and resource files for my game "Keith Goes Painting" (free game available at www.wolfysgames.com) in the hope that it may help people starting to learn using LWJGL.

However I am unsure of the best way to do this, does anyone have any suggestions as to the best way to distribute this stuff?
I thought using sourceforge may be a good idea and wondered what others thought of that idea?

Dan.

Re: Keith Goes Painting source files.
« Reply #1 on: January 11, 2007, 18:18:12 »
If you are not going to continue development on your game, then I would suggest just putting the source in a .zip file. Sourceforge is more for continuing development of open source projects (at least from what I understand).
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

*

Offline Matzon

  • *****
  • 2242
Re: Keith Goes Painting source files.
« Reply #2 on: January 11, 2007, 21:20:10 »
I basically agree with Fool Running.
What version of LWJGL does Keith Goes Painting use ?

Re: Keith Goes Painting source files.
« Reply #3 on: January 12, 2007, 10:09:10 »
Src in a zip file it is then ^_^

I like simple solutions I do.

I belive KGP is using version 0.99 I suppose I should update it to the latest version before uploading me sources.

Re: Keith Goes Painting source files.
« Reply #4 on: January 14, 2007, 17:04:23 »
I put the Keith Goes Painting source and resource files on me web page, you can find the whole thing here:

I updated it to version 1.0 Release candidate 1

http://www.wolfysgames.com/Keith1.rar

« Last Edit: January 14, 2007, 17:06:21 by DanDanger »