Hi all. There are several libs around but if someone hasn't found them and wants to draw some bitmap fonts in OpenGL:
* I've made a few classes that renders text in orthographic (2D) and perspective (3D).
* It currently only supports loading fonts created with Codehead's Bitmap Font Generator (
http://www.codehead.co.uk/cbfg).
* It's implemented with display lists and at least it's fast enough for my own purposes (creating new text, results in display lists created which can occur a temporary stall).
* There's no support for unicode. To support unicode I'm considering writing a loader for BMFont (
http://www.angelcode.com/products/bmfont).
* You're free to use it for whatever purpose if you include me (ndhb) in the credit.
* There's some generated javadoc that explains how it works (or look at TestFont.java).
Looks like this:

Please post if you try it and find any bugs or issues!
Download:
http://85.235.22.202:8080/dk.nesos.font.01a.zip