Hello Guest

Display not created

  • 5 Replies
  • 12828 Views
Display not created
« on: October 01, 2006, 16:01:52 »
Hi I fixed my last problem but I have another one. I tried to run the OpenGl Rendering tutorial but it doesnt work. It throw exception in :
try{
init(fullscreen);
run();
} catch(exception e) {
.
.
.
And the sys alert is shown : An error occured and the game will exit");
I used debbug and I find out that problem with display.update();

*

Offline Matzon

  • *****
  • 2242
Display not created
« Reply #1 on: October 01, 2006, 17:05:23 »
what exception are you getting ?

Re:
« Reply #2 on: October 02, 2006, 09:41:14 »
Quote from: "Matzon"
what exception are you getting ?


java.lang.IllegalStateException:Display not created
      at org.lwjgl.opengl.Display.update(Display.java:578)
      at cvicenie1.run(cvicenie1.java:68 )
      at cvicenie1.main(cvicenie1.java:35)

btw cvicenie is name of class and it means exercise

hmmmmmm...
« Reply #3 on: October 02, 2006, 14:41:42 »
Make sure the Init() method has Display.Create() in it like the tutorial does.
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

Thank you
« Reply #4 on: October 02, 2006, 18:01:52 »
Quote from: "Fool Running"
Make sure the Init() method has Display.Create() in it like the tutorial does.


Yes there was that problem. Probably I was doing some experiments with method init() and forget it. Like my friend say:"Stupid people lives to make other people clever":)

hmmmmmm...
« Reply #5 on: October 03, 2006, 14:54:14 »
Quote
Like my friend say:"Stupid people lives to make other people clever"

We all do that some times. :lol:
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D