Hi LWJGL forum!
Still struggling with LWJGL and Intel-Macs ... *sigh*
Calling AL.create(null, 44100, 60, false); produces an Invalid memory access of location 4cb7bcf4 eip=99854e93:
Current thread (0x00501440): JavaThread "main" [_thread_in_vm, id=25190400]
Stack: [0xb0001000,0xb07fa000)
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.openal.AL.nCreate([Ljava/lang/String;)V+0
j org.lwjgl.openal.AL.create(Ljava/lang/String;IIZ)V+111
...
Initializing OpenGL and other system tools like the timer/clock works. Btw, I'm using the TitanAttacks.app folder structure from Puppygames with modified plist settings.
Any clue? My blind guess would be, that the "openal.dylib" is not found by the process. Shouldn't it read "libopenal.dylib" in "TitanAttacks.app/.../Java/"?
Greetings,
Sormuras