Game showoff. Templar - 30% Completion

Started by CuppoJava, June 20, 2006, 17:34:11

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CuppoJava

http://members.shaw.ca/Li_Variation/templar2.jar

Existing Controls:
Arrow Keys : Move/Turn
W: Shoot Up
A: Shoot Left
D: Shoot Right
Hold two firing directions to shoot in two directions.
Double tap UP: Flip forward.
Double tap DOWN: Flip backwards.
Double tap Left/Right: Slide left/right. (Not yet animated) [Update: Now updated]
Double tap Right and Hold: Flip Right

This is brain-child of 2 months. It's about 1/3 completed.
Inspired by the movie Equilibrium.
I animated the little mannequin myself, and the background tiles are ripped off of a game that I used to play.

I'm now looking for some volunteer artists that are willing to complete this game with me. Do you think what I have is sufficient to attract artists? What other fancy stuff should I add to get some artists interested enough to help?

Anyway, thanks for checking it out. Feedback is welcome.
 -Cuppo

PS: Sorry about not using Web-Start. I'll get that running once I figure out how.

Matzon

java -cp bin;templar.jar -Djava.library.path=libs\win32 templar.Templar                  
java.io.FileNotFoundException: C:\Nocturne\Java\Templar\classes\tileSet.png (The system cannot find the path specified)

CuppoJava


CuppoJava

K, should be fixed now.

Here's a screenshot:

Matzon

err - 4.4 MB screenshot???
might want to jpg it, 65% - ~ 140kB

Matzon

works, no skipping in frames or likewise. Might want to make ESC the exit button :)

has a certain ultratron feel over it.

CuppoJava

Thx for trying it out Matzon.
Okay, so it works. That's always good news =)

I haven't played Ultratron yet, but it looks like a really cool game.
I trust all the users here to know Alt-F4 so I was too eager to post it to write in a exit function.

I'll get the screenshot fixed.

CuppoJava

Downloaded the Ultratron demo,
Heh, that's a sweet game. If anyone hasn't tried it out yet, go do it right now.
Although.....the demo kills you right one you reach the boss....arg...

princec


CuppoJava

muuuaarrrg..

I'll get you back one day on my demo....   however many years later that may be.

CuppoJava

I added a few new animations. See the first post for details

princec


CuppoJava

Does anyone know of a good tutorial for getting Webstart up and running?

Fool Running

I can't seem to run it :cry:
org.lwjgl.LWJGLException: The current DisplayMode instance cannot be used for fullscreen mode
        at org.lwjgl.opengl.Display.switchDisplayMode(Display.java:279)
        at org.lwjgl.opengl.Display.create(Display.java:593)
        at org.lwjgl.opengl.Display.create(Display.java:573)
        at org.lwjgl.opengl.Display.create(Display.java:557)
        at engine.View.init(View.java:44)
        at engine.Game.init(Game.java:27)
        at templar.Templar.main(Templar.java:13)
Exception in thread "main" java.lang.NullPointerException
        at org.lwjgl.opengl.GL11.glGenTextures(GL11.java:1792)
        at engine.Loader.loadGLTexture(Loader.java:66)
        at engine.GLTextureInfo.readObject(GLTextureInfo.java:43)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at java.io.ObjectStreamClass.invokeReadObject(Unknown Source)
        at java.io.ObjectInputStream.readSerialData(Unknown Source)
        at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
        at java.io.ObjectInputStream.readObject0(Unknown Source)
        at java.io.ObjectInputStream.defaultReadFields(Unknown Source)
        at java.io.ObjectInputStream.readSerialData(Unknown Source)
        at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
        at java.io.ObjectInputStream.readObject0(Unknown Source)
        at java.io.ObjectInputStream.readArray(Unknown Source)
        at java.io.ObjectInputStream.readObject0(Unknown Source)
        at java.io.ObjectInputStream.defaultReadFields(Unknown Source)
        at java.io.ObjectInputStream.readSerialData(Unknown Source)
        at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
        at java.io.ObjectInputStream.readObject0(Unknown Source)
        at java.io.ObjectInputStream.readObject(Unknown Source)
        at templar.Templar.init(Templar.java:23)
        at engine.Game.init(Game.java:28)
        at templar.Templar.main(Templar.java:13)
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

CuppoJava

that's weird...
I think it's because of my quick and dirty fullscreen solution.
I'll turn off fullscreen for now.