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Game showoff. Templar - 30% Completion

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Game showoff. Templar - 30% Completion
« Reply #15 on: June 21, 2006, 15:44:50 »
K. Fullscreen is now off.
..a quick and dirty solution to fix my quick and dirty solution...

hmmmmmmm
« Reply #16 on: June 21, 2006, 17:34:04 »
Still geting the same error... Did you update the .jar download in your first post? Or do I need to get it somewhere else?

EDIT: My machine specs (if you need them):

P42.8GHz w/HT - 2GB ram  - ATI Radeon X600 PRO 256MB - 2 monitors (one at 1280x1024x32@60, other at 1600x1200x32@85) - Windows XP Pro
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

Game showoff. Templar - 30% Completion
« Reply #17 on: June 21, 2006, 19:09:43 »
heh. I forgot to update the jar file.
It should be fine now.

hmmmmm...
« Reply #18 on: June 21, 2006, 19:49:57 »
It still doesn't work  :cry: Same error
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

Game showoff. Templar - 30% Completion
« Reply #19 on: June 21, 2006, 20:42:47 »
mmmm okay that's really weird..
I'm not even trying to set it to fullscreen anymore...

Game showoff. Templar - 30% Completion
« Reply #20 on: June 21, 2006, 20:49:26 »
Ah hah.
Fixed!
My ISP was keeping a ghost copy of the previous jar file somewhere...

hmmmmmmm...
« Reply #21 on: June 21, 2006, 21:47:24 »
Thanks, that worked.
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

Game showoff. Templar - 30% Completion
« Reply #22 on: June 21, 2006, 22:35:02 »
Great!
So what do you guys think?
Are the controls intuitive?
How's the camera? Some of my friends complained about it being really disorienting, but I think it's the lesser of two evils. If the camera was still, and the player itself rotated, then controls will be harder (like driving an RC car).