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Outline Fonts

Started by xindon, May 04, 2006, 19:57:22

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xindon

Hey,

in NeHe's lesson 14 he uses some wglUseFontOutlines Windows openGL function to create an outline font.

Is there a way to do this in lwjgl?

Thank you very much

Fool Running

I don't think so (Someone can correct me on this :lol: )

Edit: Actually, you might be able to use Java lower-level font handling stuff to do something like that.

Edit: Doing some more digging, this might be what you want: http://lwjgl.org/forum/viewtopic.php?t=1430
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

xindon

Okay, but for example gl4java provides a function called glfDraw3DSolidStringF() or with JoGL you can use renderStrokeString()....

Fool Running

There is nothing like that in LWJGL, sorry
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D