Proportional Fonts using Java2D for OpenGL

Started by Gaara, April 25, 2006, 20:15:05

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Gaara

Hey all.  I made proportional fonts for LWJGL.

Some features it has:
-Can be made from probably any font that AWT can load (haven't tested importing fonts)
-Can have multiple different fonts at the same time
-Can have different colors for the string or select characters
-Can be rendered in a 3D world (e.g. for billboards or floating text)

Here is a small demo I put together.  Source included, as well as LWJGL.  Requires Java 1.5.  Also includes a Texture loader.

Enjoy.

Fool Running

Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

kristleifur

Great -- Thanks!

It looks good with this pixelfont called "Grudblitter" in sizes 18, 27 and 36:
http://grudnuk.com/fonts/grudblitter.html

lightbringer

Very cool. :D

Edit: Ok, I'm a couple of months late, but it's still cool.