Mac Testers Needed!

Started by elias4444, January 27, 2006, 22:17:07

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elias4444

I've got some friends having problems launching my games on their Macs, and since I'm too poor to go buy one, I was hoping someone out there with a Mac would be willing to try it out. I've been told it just hangs, so I haven't been able to collect any errors (which is what I'm looking for).

http://www.tommytwisters.com/spaceops/spaceops.jnlp

Please let me know. :)
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elias4444

Anyone have a chance to try this yet? Please let me know.
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miu

Doesn't start at all on my rather ancient Mac. WebStart downloaded all files and asked to accept the security certificate, but then nothing happened.

What are your sys. requirements? Where do I look for WebStart logs?

I have:
G3 iMac 400MHz, 512 MB RAM
OS X 10.4.4, default Java 1.4.2_09
ATi Rage 128 Pro, 8 MB VRAM

elias4444

Mostly I'm just looking to see if it starts or not. :(

I did just find a bug that was introduced today on all platforms though. I just fixed it and re-uploaded it. So if you would, please try again and see if it works now.
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miu

I tried again, updated jars were downloaded. Unfortunately, the rest is the same as before, nothing happens after clicking "Yes" for the security dialog.

I'll try to find where Apple's WebStart keeps files and logs. I haven't played with it on the Mac OS X yet.

miu

Update:

I read a little about Java on the Mac. Web Start caches files under:

~/Library/Caches/Java Web Start

However, while I could find files from other Java apps I web-started, there was no trace of SpaceOps anywhere. I also tried to look elsewhere with no luck, Spotlight is not giving me any hits other than the .jnlp file.

It seemed like the app was actually being downloaded when I first ran it (and then updated it), but something's not working right here...

elias4444

Is this on OSX? If not, please try it on OSX and let me know.

Thanks.
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numberR

it didn't work on Mac mini, Mac OS X 10.4.4 with J2SE 1.5.0_05 neither.

miu

My old Mac is running the latest OS X, see the HW/SW specs in my first post above.

FWIW, some (less known?) facts about Java on Mac:
[list=1]
  • There is no J2SE for pre-OSX Macs. The latest MRJ released for OS9 was based on JRE 1.1.8. WebStart only came much later - so if you WebStart on a Mac, then you WebStart on OS X! :wink:
  • Java 5 on Tiger will only "fire" if specifically requested by the application. Otherwise, 1.4.2 will run for version="1.4+". Upcoming Java 5 Release 4 will change that and 1.5.0 will become default.
    [/list:o]

elias4444

Any luck getting an error log then? This is getting frustrating that I can't even figure out what's wrong.  :(

Edit: I've gone ahead and set my compiler to just Java 1.5 (no 1.4 compatibility) and specified that in the JNLP file as well - I just wanted to try it and see if perhaps it's my IDE/Compiler setup.
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JoC

Exception in thread "javawsApplicationMain" java.lang.UnsatisfiedLinkError: no macjavaws in java.library.path
	at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
	at java.lang.Runtime.loadLibrary0(Runtime.java:822)
	at java.lang.System.loadLibrary(System.java:992)
	at com.sun.javaws.MacOSLocalInstallHandler.<clinit>(MacOSLocalInstallHandler.java:34)
	at com.sun.javaws.LocalInstallHandlerFactory.newInstance(LocalInstallHandlerFactory.java:30)
	at com.sun.javaws.LocalInstallHandler.getInstance(LocalInstallHandler.java:56)
	at com.sun.javaws.Launcher.notifyLocalInstallHandler(Launcher.java:995)
	at com.sun.javaws.Launcher.continueLaunch(Launcher.java:891)
	at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:469)
	at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:217)
	at com.sun.javaws.Launcher.run(Launcher.java:164)
	at java.lang.Thread.run(Thread.java:613)

Tested with MacOsX 10.4.4

elias4444

Thank you!!! Ok, from a google search, it looks like that can be caused by specifying the max-heap-size in the jnlp (which I was). So I've now removed it. Could you please try again?
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JoC

Yep it worked now. :)
Got a crash when i tried join the default ip there.
Hosted and got to the screen where I choosed saucer, but i never got from that screen. Do you have to be more than one player to play?

elias4444

Yeah, that default IP is my own address (I've left it as the default for now since I always ask people to connect to my server). If you host, you can have other people connect to you. So far it's multiplayer only, but I'm working on some possible bots to fill player positions.

After you choose the ship you want, you press ESC to close the options menu. I'll be adding a lot more GUI enhancements in the days to come.

Thanks so much for everyone's help! Enjoy the game while it's in beta. :wink:
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JoC

Looks very good, great work.
Nice touch with that blackhole :D