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OpenAL Exception
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OpenAL Exception
5 Replies
14835 Views
Fly
2
OpenAL Exception
«
on:
September 02, 2005, 12:45:16 »
Hi,
perhaps anyone can help me here with this:
i'm getting this exception with ogg files:
http://www.songprojector.com/static/log.png
i have no idea what that could be...
I had this error once and it disappeared when i recompressed the sound files...
anyway strange
same problem here:
http://www.jmonkeyengine.com/jmeforum/index.php?topic=1873.0
another problem is that it works fine on some machines...but on others not...
has anyone found a solution?
THx
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Andi|xng
11
Re: OpenAL Exception
«
Reply #1 on:
September 26, 2005, 13:16:19 »
I have exactly the same problem, but on Windows... It works on my PC, but not on some others... I have no idea! We have the same DLLs and so on...
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Andi|xng
11
Re: OpenAL Exception
«
Reply #2 on:
September 26, 2005, 13:22:58 »
Very funny: Someone told me, that it works only when WinAmp is running during the OpenAL-initialization of my game... When WinAmp is not running, the error appears.
Perhaps an initialization problem?
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Andi|xng
11
Re: OpenAL Exception
«
Reply #3 on:
September 26, 2005, 21:47:49 »
Perhaps we have a solution (for windows): There is a new .dll, version 1.1.4.0 or so (check links on openal.org). No one reported the problem again with the new .dll.
Perhaps there is also a new version für Linux available!
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Fly
2
OpenAL Exception
«
Reply #4 on:
September 29, 2005, 11:04:09 »
thank you!
I'll give that .dll a try..
did you mean OpenAL32.dll
from
ftp://opensource.creative.com/pub/sdk/OpenAL11BetaSDK.zip
?
that .dll in that package has no version information...
It would be nice to say what .dll you took
i renamed that dll to lwjglaudio.dll
and my game works... but i haven't tested it on other machines, so i don't know if it fixed the problem...
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Andi|xng
11
OpenAL Exception
«
Reply #5 on:
October 02, 2005, 09:00:57 »
No, I mean wrap_oal.dll from:
http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=45
(Updated September 9, 2005)
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