Hallo everybody,
many hours of the past months, i've spent developing a game using the java lightweight game library and now it's the first time, i have to face a problem which seems unsolvable to me.
Some textures (with transparent backgrounds) reach the edges on one side, and when they are mapped and displayed in the game, you can see a small stripe on the opposite side, which is very annoying.
If anyone of you could possibly tell me what to do, or give some hints, what the problem could be, i would be very grateful.
cheers
rafael