thanks for the reply.
maybe i'm missing something. i uninstalled DevIL that i got from DevIL site.
i located IL provided by lwjgl in my -Djava.library.path. then i get this error when i run my game:
org.lwjgl.LWJGLException: Could not load devil library.
at org.lwjgl.devil.IL.nCreate(Native Method)
at org.lwjgl.devil.IL.create(IL.java:593)
at Engine.initializeGraphic(Unknown Source)
at Engine.initialize(Unknown Source)
at GLTalk.run(Unknown Source)
at GLTalk.main(Unknown Source)
do i need to rename IL to something like IL.dylib? thing i noticed is that ld command for IL shows following:
ld: warning can't open dynamic library: /Library/Frameworks/IL.framework/Frameworks/lcms.framework/Versions/A/lcms (checking for undefined symbols may be affected) (No such file or directory, errno = 2)
ld: warning can't open dynamic library: /Library/Frameworks/IL.framework/Frameworks/libtiff.framework/Versions/A/libtiff (checking for undefined symbols may be affected) (No such file or directory, errno = 2)
ld: warning can't open dynamic library: /Library/Frameworks/IL.framework/Frameworks/libpng.framework/Versions/A/libpng (checking for undefined symbols may be affected) (No such file or directory, errno = 2)
ld: warning can't open dynamic library: /Library/Frameworks/IL.framework/Frameworks/libjpeg.framework/Versions/A/libjpeg (checking for undefined symbols may be affected) (No such file or directory, errno = 2)
ld: warning can't open dynamic library: /Library/Frameworks/IL.framework/Frameworks/libmng.framework/Versions/A/libmng (checking for undefined symbols may be affected) (No such file or directory, errno = 2)
i checked /Library/Frameworks directory, but i don't have any of those installed. it would be helpful if there is documentation for how to install/use DevIL on Mac OS X... or maybe i'm the only one idiot
