Display & Multithread

Started by knoggly, April 18, 2005, 21:32:43

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knoggly

Hi,

is it possible to call Display.create() and Display.destroy() from 2 different Threads ? I tried it and the call on Display.destroy() hangs the program. Now I just want to know if its possible or not.

regards knoggly

Fool Running

No, all OpenGL operations must be done on the same thread.  Including destroying the context ( Display.destroy() )
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D