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Extracting tiles from image

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Extracting tiles from image
« on: April 17, 2005, 10:38:01 »
I've started development on a 2d tile game, and have all the tiles in one large image - from Tile Studio.

How do I extract each tile from the image?

I'm using and modifying some of classes from Space Invaders, mainly Texture and Sprite



Offline WiESi

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Extracting tiles from image
« Reply #1 on: April 17, 2005, 11:46:10 »
Either you can use glTexSubImage or you simple use glTexCoord2f and glVertex2i in the appropriate way.