Hi,
does anyone have a piece of code how i can use drawElements with VBO dynamic..?
normal you use it:
GL11.glDrawElements(GL11.GL_QUADS,Length,GL11.GL_UNSIGNED_INT, 0);
i want to use it with a length and a OFFSET
like
GL11.glDrawElements(GL11.GL_QUADS,offset, Length,GL11.GL_UNSIGNED_INT, 0);
thanks
guest