LWJGL 0.92 released!

Started by Matzon, September 06, 2004, 20:47:53

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Matzon

meh, we'll do a release soon again. probalby this weekend. The library was build without support for wglAllocateMemoryNV due to a small bug (missing undersocre in a define!). Everything else should work fine.

MCI_Nano

Hi...

I was happy to see there is a new release of lwjgl and immediatly downloaded it. I tried to compile it on my linux box but failed at first while compile_java... there is no java target given in the build.xml as in the previus version...
I added source="1.4" to all javac tags in build.xml and that worked just fine...
But now ant stopps in compile_native :oops: :
compile_native:

-compile_native_win32:

-compile_native_linux:
     [echo] Compiling Linux LWJGL version
    [apply] /home/mci/java/lwjgl0.92/lwjgl-source-0.92/src/native/build.sh: line 2: 
    [apply] : command not found/home/mci/java/lwjgl0.92/lwjgl-source-0.92/src/native/build.sh: line 3: ./autogen.sh
    [apply] : No such file or directory/home/mci/java/lwjgl0.92/lwjgl-source-0.92/src/native/build.sh: line 4: ./configure
    [apply] : No such file or directory/home/mci/java/lwjgl0.92/lwjgl-source-0.92/src/native/build.sh: line 5: make
    [apply] : command not foundstrip: '.libs/liblwjgl.0.0.0
    [apply] ': No such file


I don't really know what to do... Has anybody the same problem or maybe  a solution?

Matzon

please manually navigate to /home/mci/java/lwjgl0.92/lwjgl-source-0.92/src/native
and type ./build.sh

what is the output from this?

do you have:
aclocal
autoheader
automake
autoconf
gcc

installed?

MCI_Nano

yes sir ;)

ok, bash.sh has no permission zu execute, if i do 'sh build.sh'
build.sh: line 2: 
: command not found
build.sh: line 3: ./autogen.sh
: No such file or directory
build.sh: line 4: ./configure
: No such file or directory
build.sh: line 5: make
: command not found
strip: '.libs/liblwjgl.0.0.0
': No such file

when i do 'chmod +x bash.sh' and try to execute it with ./build.sh
: bad interpreter: No such file or directory


Shure I have all the programms you listed: :-D
aclocal 1.4-p6
autoheader 2.13
automake 1.4-p6
autoconf 2.13
gcc 3.3.4

I'm running gentoo, ant 1.6.2 and java 1.4.2_05 from sun

Matzon

You have read this thread:
http://puppygames.net/forums/viewtopic.php?t=642&postdays=0&postorder=asc&start=15

?

coult you check for white space and similar in the file?
bad interpreter sounds odd - I am sure you can run bash :)

MCI_Nano

yes there where some whitespaces in the files build.sh and autogen.sh

and I had to do the same procedures as the lwjgl version before.(setting JAVAC to "" and change build.xml to source="1.4")

but now I have a new problem i can't resolve... sorry for bugging
[apply] configure: creating ./config.status
    [apply] config.status: creating Makefile
    [apply] config.status: error: cannot find input file: Makefile
    [apply] .inmake: *** No targets specified and no makefile found.  Stop.


what now? Did I forgott something?

Matzon


mac

Hi,

i played a bit with that fmod stuff and tried to read the playback lenght of a file in mills using

boolean FSOUND_Stream_GetLengthMs(FSoundStream handle);


the return type makes not much sense ?
or is it simpy not supported yet ?


- jens
he Network is the Music
www.mac-systems.de

Matzon

Quote from: "mac"the return type makes not much sense ?
Indeed it doesn't! - it's a bug. Will fix shortly :)

kevglass

After a brief discussion on #lwjgl I was under the impression that the current .so release of LWJGL wasn't going to work on Mandrake Beta.

I finally installed it + nvidia drivers etc.. and it works! Woo hoo!

Thanks for the new release guys,

Kev

Matzon

nah, we talked about the 10.1 RC1 release. What you installed was probably 10.0?

kevglass

Ah ha! Thanks for clearing that up. Makes sense sort of :)

Kev