[CLOSED] LWJGL The driver does not appear to support OpenGL

Started by Brouilles, January 28, 2017, 17:54:57

Previous topic - Next topic

Brouilles

Hello,
I have been working on my project for several weeks without any worries. Except for a few days impossible to launch it, I find myself with the following error:
[LWJGL] GLFW_API_UNAVAILABLE error
	Description : WGL: The driver does not appear to support OpenGL
	Stacktrace  :
		org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1251)
		org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1412)
		com.dezeiraud.engine.Display.init(Display.java:74)
		com.dezeiraud.engine.Display.<init>(Display.java:54)
		com.dezeiraud.engine.CoreEngine.<init>(CoreEngine.java:53)
		com.dezeiraud.main.Main.main(Main.java:13)
		sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
		sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
		sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
		java.lang.reflect.Method.invoke(Method.java:498)
		com.intellij.rt.execution.application.AppMain.main(AppMain.java:147)


The only explanation would be that I upgraded my driver with GeForce experience (GeForce GTX 560 Ti and Driver version 378.49). So I have to look if I do not turn on Intel chipset but apparently not ... The problem does not come I do not think of LWJGL nor GLFW but if you have a solution I am taker.

Thank you for your reply,
Best regards.

spasi


Brouilles

Thank you for your reply. I'll see if it's possible to go back or so if with the beta drivers it works.
Thanks again