OpenGL 3.2 font rendering library

Started by Mac70, February 23, 2013, 14:58:51

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Mac70

Like in topic - is there any font rendering library for LWJGL 3.2? I want to have rendering fully based on programmable pipeline, so Slick2d is not an option and unfortunately I cannot see any libraries which are able to render fonts without forcing me to use library for everything.

kulpa

well you can always use slick-util, if you only want some of the utility classes of slick2d:
http://lwjgl.org/wiki/index.php?title=Slick-Util_Library_-_Introduction

CodeBunny