Deployment/installation

Started by dangerdoc, February 13, 2012, 23:21:01

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dangerdoc

Hello,
I am programming a game, and I want it to self download the files. This is the process I would like for installation:
Download Startup Window
Run Startup Window
Startup Window downloads and stores the files needed onto computer
Startup Window Runs main jar for game
Startup window closes
Game starts

Is there a way to put .jars, textures and native jars in a place that the program will load, and that will work on different operating systems? I basically want a small .jar, or .exe etc. that you can run from the desktop, which downloads the files onto the computer, and runs them. It would be a small program that starts the game. An example is Minecraft. How can you do this?

Thanks,
dangerdoc
“We build but to tear down. Most of our work and resource is squandered. Our onward march is marked by devastation. Everywhere there is an appalling loss of time, effort and life. A cheerless view, but true.” - Nikola Tesla

kappa


dangerdoc

Thanks for the pointer.....

dangerdoc
“We build but to tear down. Most of our work and resource is squandered. Our onward march is marked by devastation. Everywhere there is an appalling loss of time, effort and life. A cheerless view, but true.” - Nikola Tesla

dangerdoc

Does GetDown run the program from the desktop?I would like a small .exe with an icon that runs GetDown, and then my .jar . I know it is possible, but how do you make a .exe that knows where the program files are, even on different OS's so it can run them? Are you supposed to use GetDown in combination with another tool?
“We build but to tear down. Most of our work and resource is squandered. Our onward march is marked by devastation. Everywhere there is an appalling loss of time, effort and life. A cheerless view, but true.” - Nikola Tesla