Game showoff. Templar - 30% Completion

Started by CuppoJava, June 20, 2006, 17:34:11

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CuppoJava

K. Fullscreen is now off.
..a quick and dirty solution to fix my quick and dirty solution...

Fool Running

Still geting the same error... Did you update the .jar download in your first post? Or do I need to get it somewhere else?

EDIT: My machine specs (if you need them):

P42.8GHz w/HT - 2GB ram  - ATI Radeon X600 PRO 256MB - 2 monitors (one at 1280x1024x32@60, other at 1600x1200x32@85) - Windows XP Pro
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

CuppoJava

heh. I forgot to update the jar file.
It should be fine now.

Fool Running

It still doesn't work  :cry: Same error
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

CuppoJava

mmmm okay that's really weird..
I'm not even trying to set it to fullscreen anymore...

CuppoJava

Ah hah.
Fixed!
My ISP was keeping a ghost copy of the previous jar file somewhere...

Fool Running

Thanks, that worked.
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D

CuppoJava

Great!
So what do you guys think?
Are the controls intuitive?
How's the camera? Some of my friends complained about it being really disorienting, but I think it's the lesser of two evils. If the camera was still, and the player itself rotated, then controls will be harder (like driving an RC car).