Lightweight Java Gaming Library

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[1] LWJGL 3.1.2

[2] LWJGL Slack team

[3] LWJGL 2 migration guide to LWJGL 3

[4] LWJGL 2.9.3

[5] Loading textures with and without the help of Slick-Utils library

[6] Simply Not Rendering

[7] CL/GL interop demo on MacBook Pro

[8] How do you use cmdExecuteCommands PointerBuffer argument?

[9] Where is VK10/VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE

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