LWJGL Forum

Programming => OpenGL => Topic started by: Soulice on November 18, 2004, 20:52:55

Title: textures
Post by: Soulice on November 18, 2004, 20:52:55
If you have a cylinder, I assume you have 3 surfaces to hold textures.  If you have a multi quad or multi trianlge object, how do you put a single texture on it?

In other words, a large bolder with spray paint on it.