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LWJGL Forum
Programming => OpenGL => Topic started by: Mihai_Ionut_Floares on December 19, 2020, 05:24:02
Title:
VBO
Post by:
Mihai_Ionut_Floares
on
December 19, 2020, 05:24:02
How to make draw VBO indexed meshes
I have a float[] verts and an int[] triangles, how to draw them
Title:
Re: VBO
Post by:
KaiHH
on
December 19, 2020, 16:45:56
You should work through some good OpenGL tutorials, for example:
https://learnopengl.com/Getting-started/Hello-Triangle
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