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LWJGL Forum
Programming => OpenGL => Topic started by: MCPfannkuchen on December 07, 2020, 17:19:58
Title:
Record the game, and get 60 fps output file
Post by:
MCPfannkuchen
on
December 07, 2020, 17:19:58
Hey, i want to record the game.
currently i'm taking 30 screenshots a sec using GL11.glReadPixels
then putting them together using ffmpeg
if i'm taking 60 screenshots i run out of memory so there must be another way
I'm using lwjgl 2.
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