LWJGL Forum

Programming => OpenGL => Topic started by: MCPfannkuchen on December 07, 2020, 17:19:58

Title: Record the game, and get 60 fps output file
Post by: MCPfannkuchen on December 07, 2020, 17:19:58
Hey, i want to record the game.

currently i'm taking 30 screenshots a sec using GL11.glReadPixels
then putting them together using ffmpeg

if i'm taking 60 screenshots i run out of memory so there must be another way

I'm using lwjgl 2.