LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: ealrann on January 06, 2019, 21:35:27

Title: Project panama
Post by: ealrann on January 06, 2019, 21:35:27
Hello,

I just saw some "news" around project panama: a way better solution to use native code, more easily and more efficiently, perfect for LWJGL I guess.

They released a beta 0 on the main website : https://jdk.java.net/panama/

A youtube presentation: https://youtu.be/M-FPNBFAoSo
This video give some information about the use: annotations to describe the header, no need to modify the native library, some tool to generate the binding. He says that the firsts parts of this project could come soon into the JDK (mainly around the off-heap usage).

I guess it will simplify a lot LWJGL.
Title: Re: Project panama
Post by: spasi on January 06, 2019, 23:42:55
Yes, it will. I'm reviewing every commit that goes into Project Panama, a lot of progress has been made but it's still not there yet.
Title: Re: Project panama
Post by: KaiHH on January 07, 2019, 15:13:56
Here are more recent pre-built binaries: https://builds.shipilev.net/openjdk-panama/