LWJGL Forum

Programming => OpenGL => Topic started by: PCXDO on April 18, 2018, 02:57:48

Title: Help with matrices in LWJGL 3
Post by: PCXDO on April 18, 2018, 02:57:48
So, I'm new using LWJGL 3 and I want to implement the MVP matrices in my new game engine. How I do this with JOML? It's still possible to use the deprecated way? Can someone put some examples with the new JOML Binding? Ty in advance :3
Title: Re: Help with matrices in LWJGL 3
Post by: KaiHH on April 18, 2018, 07:14:18
Let me google this for you. You'll find everything you need here:
- https://github.com/JOML-CI/JOML
- https://github.com/JOML-CI/JOML/wiki
- https://github.com/JOML-CI/joml-lwjgl3-demos
Title: Re: Help with matrices in LWJGL 3
Post by: PCXDO on April 22, 2018, 21:46:43
Wow, thank you mate! I haven't found these links when searching :3 Ty very much.