LWJGL Forum

Programming => LWJGL Documentation => Topic started by: Lotzi11 on October 01, 2017, 14:57:55

Title: LWJGL 2D Window Setup
Post by: Lotzi11 on October 01, 2017, 14:57:55
I am new to using Java and LWJGL, and I was wondering what JAR files I need to create a 2D game engine? I downloaded the Release zip file from this website, and I have no idea what any of these files do or which ones I need. Would someone be able help explain what these files are and how I implement them into Eclipse?
Title: Re: LWJGL 2D Window Setup
Post by: spasi on October 01, 2017, 16:33:31
Quote from: Lotzi11 on October 01, 2017, 14:57:55I downloaded the Release zip file from this website, and I have no idea what any of these files do or which ones I need.

Visit the LWJGL build configurator (https://www.lwjgl.org/customize), click on Show descriptions and read the descriptions/follow the links of the various bindings.

A 2D game engine would most likely require GLFW, OpenGL and stb. Also, OpenAL if you want audio and NanoVG/nuklear/Yoga for building UIs.

Quote from: Lotzi11 on October 01, 2017, 14:57:55Would someone be able help explain what these files are and how I implement them into Eclipse?

See the Install page (https://github.com/LWJGL/lwjgl3-wiki/wiki/1.2.-Install) of the LWJGL wiki for information and instructions for Eclipse.